#ifndef __HELLOWORLD_SCENE_H__
#define __HELLOWORLD_SCENE_H__

#include "cocos2d.h"
USING_NS_CC;
class MainScene : public cocos2d::Layer
{
public:
    static cocos2d::Scene* createScene();

    virtual bool init();  
	void main();
	void toGame();
	void toRank();
	void toAchivement();
	void resetUserDefault();
    
	CREATE_FUNC(MainScene);
};

#endif // __HELLOWORLD_SCENE_H__
